public class Blog(){

[ See newer posts ]

Boats & Banners Alpha 1.0.3 release!

March 16, 2018 by Leonard van Buren

This is a smaller update intented to fix some bugs that I found and wanted to fix. The next update will be a gameplay update though!


Full patch notes

  • Fixed lighting bugs
  • Updated logo
  • Animated menu background

Boats & Banners Alpha 1.0.2 release!

February 4, 2018 by Leonard van Buren

As promised, this update is quite a lot bigger than the last one! First off, a new saving system has been added. The game is now saved automatically after every turn, and you can continue at any time from the menu.

You can now upgrade a Colony to a Stockade for the reasonable price of 20 wood. That allows you to build higher-level ships, but it comes with a tradeoff! Previously, you could build every unit right from the start, but that was quite unbalanced.

All of these changes required the AI to be reworked as well. The Ai should now be able to take advantage of the new features and hopefully be more of a challenge!


Gameplay

  • Added a saving system
  • Added ranged combat
  • Added tile upgrades
  • Improved the ai quite a bit
  • Tile takeovers are no longer instantaneous

Graphical changes

  • Animated the menu screen
  • Added angular sprites to (almost) all units
  • Added ranged attack animation
  • Changed the way unit stats are displayed

Various

  • Added camera scrolling
  • Added a 'disable hints' button in the pause menu

Bug fixes

  • Fixed a bug where the game didn't end when all other players were defeated

Boats & Banners Alpha 1.0.1 release!

January 7, 2018 by Leonard van Buren

This is a relatively small update, mainly intended to fix a few major bugs. Stay tuned for the next one though, that'll be a lot bigger!


Gameplay

  • Fixed text alignment in various places
  • Added more flavour text
  • Fixed a bug where building in an enemy's territory was possible
  • Game no longer keeps running while paused

[ See newer posts ]

}